My Thoughts On: Portal 2

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Well here we are again

It’s always such a pleasure

Remember how I have horrible writing habits

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Anyways…

Hello there. I have been getting more into story driven games instead of my habits to play games that don’t have a story so I don’t get distracted with said story. One of those games was Portal 2, the sequel to Valve’s experimental success, Portal. I think everyone reading this knows about or has played either of the Portal Games,  but I will explain for the two of you who don’t know.

Portal is a puzzle game where your goal is to solve many different puzzles using portals, an interdimensional gate that allows you to step from one place to another that’s across the room in a fraction of a second. It’s pretty much a colourful wormhole that doesn’t require massive amounts of energy that can’t exist because Einstein said so and so on. So the game requires you to think irrationally and it’s really neat. I enjoy it and so do many others.

The first game, Portal, started as a Senior project made by students attending DigiPen institute of Technology in 2005. They went by Nuclear Monkey Software. The game was titled Narbacular Drop and you played as a princess that was trying to escape a dungeon filled with many puzzle-like rooms for some reason. You were able to place portals (That did not look anything like the portals from Portal) to escape each level. The game was so well made that it fell under the radar of Valve and so they made a game and released it as an addition to the orange box, which included Half life 1, Half Life 2, and Portal.

The game saw much success, so much that a sequel was made that had a more fleshed out story and one that was quite amazing. One that I absolutely love. But I haven’t played the game until now? How come?

Well actually, I have played both games before on my XBox when I was still a console gamer, but never finished them. I never did until now.

That was back when we still had a 360 that still worked and could run the Orange Box and Portal 2. Then the disk drive broke and then I couldn’t actually play Oblivion which was quite sad. And Skate 3. Most of my favorite games where on that console. Sad.

Anyways. The game was the game that I got about halfway through when I was sick and is still a really good game to play if you’re sick. Unless you have a really weak stomach. Then the motion stuff might get to you. But that’s really light stuff that doesn’t hit most people.

It’s good because it just keeps your mind stimulated and distracts you from how you’re not feeling good and I love games like that.

ANYWAYS. I need to stop writing like this. Getting all distracted and stuff.

So, after the history part of the game, let’s get into the review of the game.

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The story of the game is simple at first. All of the humans in the relaxation vaults have died because of a malfunction in the generators or something like that. And Chell, being the superhuman she is, somehow survives. So Wheatley (Voiced by Stephen Merchant, known mainly by his roll on the U.K version of The Office) the core designated to taking care of the <british accent>”smelly humans” </british accent> wakes her up to see if there are any survivors. Wheatley is fed up with… The humans I guess? And you have been trapped and harrased and insulted enough by GlaDOS that you and him both want to escape.

Simple, right?

WRONG. Because things get really complicated, because in an attempt to help you escape, Wheatley detaches GlaDOS from her body, and attaches himself. It seems like a good solution, until you consider what the body is for. And that is meant for adding purpose to the core attached to it. I think that’s how it works, anyways. So Wheatley gets himself attached to a body that is evil and corrupt and that loves testing. That is not good, considering that, later on in the game, we figure out that Wheatley was created as one of the personality cores to control GlaDOS. What was his purpose? TO MAKE BAD DECISIONS! I KNOW! And we put him into command.

Anyways, we are thrown into a pit and Hijinx ensues.

I don’t want to get into what happens after that so whoever may be reading this can experience the game for themselves.   </story>

   </spoilers>

<gameplay>

The Game is simple. Solve puzzles using Portals. Get to the end. Beat the game. Simple.

<elaboration>

The game is very smooth and plays well. It is a valve game with a huge budget, so that’s given. The controls are solid and I never had a problem controlling Chel at any time during the play through. The only problem I had with it is a wished Chel could move a little faster, but that isn’t all that bad because everything is packed together and it doesn’t take long to get to one section to the other. It just makes spaced out puzzles more of a drag.

It also makes “The Escape” a little less intense.

The game is just smooth all together. The game feels amazing and it deals with the trippy feel of portals really well. Transitions are smooth and seemless, and very few glitches are present in the game altogether.

At least it’s better than Portal was with being able to go out of bounds easier than the game was to beat.

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<my_thoughts>

I enjoyed the game. It was made really well (better than the first) and has much more content to enjoy. The story was really well made and the storytelling was one of the best I’ve seen for a videogame. The script was even better with Ellen McLain nailing her role has GlaDOS really well, and J.K Simmons doing really well with Cave Johnson. I don’t think anyone else would be able to pull of a Johnson as well as he did.

The game controls like a valve game. No complaints there.

And everything else just checks out in my book. The game is high quality and fit my needs really well.

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You may have noticed the tag that was labeled “main game”. Well:

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The game has two more game modes, community test chambers and multiplayer. (Don’t ask me what their names are in the lore of the game. I’m not that much of a Portal fanboy.) I’ll talk about the community made chambers only because I haven’t played the multiplayer before so.

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The game is equipped with a test-chamber-maker. So that gave people the idea to make their own, really creative test chambers. Then people decided to take that to the next level and mod the game to adding custom features, like reflection gel and whatever the Unreal Chambers are. (I got a headache from playing those chambers.) It’s amazing what people have done with the game and what people will continue to do with the game going on.

I enjoy playing community test chambers and will continue to play them in the future. They are really entertaining.

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</rest_of_game>

<final_word>

Portal 2 is a great example of what Valve can do with plenty of time and a bit of funds. This is the kind of thing we expect from HL 3 when it comes out. Notice I said “when”. That’s a topic for another day.

People joke around with the idea of “Portal 3” but I don’t see that ever happening. It’s something that wouldn’t be easily written because of how Portal 2 closed all connections that could be filled with a third game. I think we can excuse Valve’s lack of ability to count to 3 here. They don’t need to. Unless they want to turn Blue Sky into a game, I really don’t think they will continue the story of Chel and Aperture science.

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Video Games Into Movies

Can we all agree that there are a lot of bad Movie Adaptations of video games, just to name a few: Super Mario Bros, Resident Evil, Mortal Combat, Prince of Persia, so on. We can all agree that these movies are pretty bad.

And even though that there is some hope in the industry (Mass Effect, Portal, And Assassins Creed, I’m looking at you) and I am hopeful. But I have had some Ideas that, being a small kid that nobody listens to, that could actually work if done right. So, here are my “Video Games that could be turned into movies”.

 

1: To the moon

I really think that To The Moon, the cinematic RPG sensation, should really be made into a movie, or should be attempted, or even thought about being made into a movie by some sort of movie producer.

The game is very clearly a game that was meant for the story and not the gameplay. It very much reminded me at least about “walking simulators” like Dear Esther, or The Disappearance of Nathan Carter, and this wasn’t the greatest game gameplay wise.

But the thing that keeps getting people coming back is that tear jerking story, and that is what a movie is all about, right? The story.

And that is exactly what To The Moon has. And it would be an awesome movie.

Especially the ending. We would all like to see the ending on the big screen.

 

2: Dear Esther, or Other walking simulators

I don’t have much to say here… They are story based games…

 

3: Presentable liberty

This has the quality of a walking simulator, but on drugs. And a story, on drugs.

This game was made popular by the legend on youtube. Markiplier, and his long marathon playthrough of this relatively short game. What makes this game interesting is the extreme twists, and the fact that it is able to tell a story with a game where you stand in a cell and read letters (and a clicker game that no one knows about but whatever). And the story is not explored very much and has a lot of potential for a movie.

The basic rundown is that you are a prisoner in solitary confinement, isolated from the world, only to be sent letters that are closely monitored from the receivers. These letters tell you the story of what is happening outside of your simple jail cell.

A disease has broke out, and it causes catastrophic organ failure. This means a lot of people are selling their organs on the black market, just to make money and for other people to live.

I’ll just stop there, with just adding that Mr. Money is pretty much Mr. Krabs with money, on drugs. (how many times have I said that in this section?)

4: Mirror’s Edge

It has it all: Action, a really good story, a good setting, the perfect set-up for a movie spin-off.

There was a sequel made, which I really don’t know or care much about, but the main game was near short of a masterpiece. I love this game to pieces, and really want to see it into a movie.

5: Myst

The point and click adventure that has so much mystery (see what I did there?) surrounding it. It has a very deep story for its time, and I have heard so much about it, so much GOOD about it. And I have never played it.

And that shows how much this really needs to actually be a movie.

The lore of the game is deep, and leaves plenty of room to make a movie about the origins of the island and how everything works and whatnot. I don’t know.

 

Now I would like to address the movies that are on their way to the theatres.

One: HOLY HELL VALVE YES

They are finally talking with the man, the legend, JJ Abrams, to make movie adaptations of the games Portal and Half-Life. This may actually help Valve count to three. AREN’T YOU EXCITED? I sure am.

Maybe they are planning on making HL 1 and 2, and making only a movie for 3, and not a game. That wouldn’t be horrible. And we might actually get an Idea of who the G-Man is. I don’t know all I know is that I am excited hell yes AHHH.

And what could happen with the portal movies? My only thought is maybe make the Lab Rat comics more open to the public, as I didn’t know that that thing was canon until I watched the game theory episode on portal.

Really the only other thing that they could do with portal is explain who Chell is, why she was chosen for testing, what happens to her after testing (I don’t think that will happen as they would only appeal to gamers, or they would have to smush portal one and two into the beginning to explain what happened to the average movie-goer) or what happened during the many, MANY years between Portal 1 and 2, and how the world supposedly turned to hell.

 

Two: Borderlands

Yes. YEEEEEEEEEESSSSSSSSS. I recently have been getting into the Borderlands Franchise, and I have been loving it, probably being only like 3 percent into the first game. But it is still a really good game, and has potential to be put on the big screen, though they have plenty of room to screw it up. PLENTY.

 

Three: Ordinal Scale

For those of you that actually know what I’m talking about, I that SAO isn’t technically a video game, but I think it counts. Sword Art Online is the story of the video game of death by the same name that got (i think) 2-3 thousand people stuck in it. The game uses a system called the nerve gear, and helmet that pretty much tricks the brain into feeling and seeing an new world. It can also microwave your brain into mush, making this game the game of death, as there is no logout, and if someone from the outside tries to remove the Nerve Gear, then you will still get you brain turned into soup.

 

Now, the movie is going to take place in a game called Ordinal Scale. And that is my main question. WHY???? WHY NOT JUST MAKE A MOVIE COVERING THE FIRST GOD DAMN BOOK OF THE NOVEL???????

 

Sorry, my triggered side of my opinion of this movie came out. I want to see this movie when it comes out next year, but I also want to say that it really should have been covering the ending of their times in SAO, and not a brand new god damn adventure.

Now, before I go, what Video games would you like to be seen made into movies? Let me know!
And with that: Tatakai, out.

 

Starwars Battlefront: Rogue One

So I just went to go see Star Wars 3.9: Rogue One, and holy hell was it awesome. There are some problems with it (the trailers) but it was still a great movie regardless.

And probably the best feature about the movie is the fact that there was not as much build-up compared to the movies after it, and instead more fighting and more epicness and more time to get the main message of the movie across, which HIHSE (How It Should Have Ended) thought was trust, and maybe sacrifice, but mainly trust.

Now, when I was watching the awesome low-key war scene at the ending half of the movie (it seemed like it was that long, but I’m not complaining) I thought “Well, we have Starwars Battlefront, and there it has really only major Dogfighting and Boots-On-The-Ground fighting in their own gamemodes. So why not use Rogue One as an excuse to make a gamemode that is unique and combines both of those gamemodes.” So I came up with this Idea. The new gamemode for Star Wars Battlefront, titles simply “Rogue One”.

Basic Idea:

The basic Idea behind this is “Rogue One was epic, Star Wars Battlefront is Epic at times, so why not make an epic x3 experience by combining both of those?” And so I thought it out, and I think it could actually work.

Make a gamemode based off of the Final battle of Rogue One

Now, cut me some slack because I don’t actually play this game anymore, and have moved on to other games, *cough* OSU! *exaggerated cough* But I still have a basic Idea of the game, so I actually somewhat know what I am talking about.

Gameplay:

There are the two main teams, Rebels and the Imperials, of course. This is obvious.

But there are two squads per team, dog fighters, and boots-on-the-ground fighters. Both squads are on each team. Each Squad has their own Objective.

The Dog Fighters Goal on the Rebel team is to break through the force-field over the planet in which the final planet takes place (the name I forget). The Imperials goal is to protect it, and hold off the Rebel fighters.

Now, for On the ground fighters for the rebel side. These fighters are in limited supply for, say the first 10 minutes of the fight, then reinforcements can come in. But there are the heroes (Which don’t have much special about them, sense they are no more than me or you) who give the rebels a bit of a boost power wise. The Heroes are the main characters of the movie and the main members of the Rogue One Squad, and the other fighters are the ten volunteers for the original mission.

This could be a thing because I thought of this and planned this out in my head to as unbalanced as possible without crossing the “unfair” line. And I think I almost got to that point.

This should be unbalanced because there are more on the ground fighters for the Imperial side than the Rebel side, and same somewhat goes for the Dog Fighters, though not on as large of a scale.

The Imperials on the ground are nothing special, just you class, and your against the rebels, defending the main tower on which the plans for the Death Star are held.

Now, here is where it gets interesting. What if we laid out the game like a round of zombie survival on Gmod, where, when the Rebels advance to a certain Check-Point, the the Imperials Spawn point get pushed back, eventually they spawn inside the Imperial base and then the combat transitions from large, open maps into close quarters. Then into really close quarters as you move up the tower.

Then, maybe as an Imperial Fighter Pilot, you goal may be to destroy the tower the further the Rebels advance, and as a Rebel Pilot, then you are trying to stop them from doing that, but you are out numbered and so on.

I don’t know. This was just a little Idea that popped into my head as I finished watching the movie.

That was that post. Hopefully you enjoyed, even though it was pretty short.

And with that, Tatakai, Out.

My Views On Mobile Gaming

I realized that I haven’t posted in SOOOOO long, and I also have not mentioned that I now have a fictional blog, so go check that out here —> https://intoinsanity.wordpress.com/

 

Mobile gaming is something that I really have never been a big fan of. But there are a lot of things going for it, such as being able to entertain you even when you are away from any console or computer. And for some people, it does really well. For me, not so much. I have never been able to get into mobile games, I have never really liked them, and here is why.

Now, I am not saying that I hate all mobile games, because that is not true. There are a few mobile games that I really enjoy. Key word in that sentence is few. There aren’t very many mobile games that can keep my attention for more than a few weeks. The most any game has done is about three to four months.

Now, some of the things I hear about some mobile games entail things like “people have spent hours and hours into this one game and is blah blah blah”. The thing is, I can never see how anyone can be entertained by a game for more than 2 months, because these games get BORING after a while. Some games to it right, games that are community based are the best, because there are large amounts of content created by the community to keep you invested, such as Geometry Dash, but even THAT got boring.

What I am trying to say is that there is so much these developers can do to a game, but they just fall short in entertainment value. The content in most games just gets bland or repetitive, things such as clicker games and simulation games like Hay Day, or Clash Of Clans. Everything just got boring because everything just got repetitive. Now, Hay Day ins’t a bad culprit of this trend, if you can put it that way, but it still can fall short at times.

Next:

Hey, does anybody remember this game?Image result for kingdoms of camelot battle for the north

No? Nobody? No? Okay then. Does anyone know this game?

Image result for game of war fire age

Yea? Well guess what, The first game, KOC, did the entire genre that Game of War and Mobile Strike follow. Both games are complete, re-skinned copies of KOC, and that is a perfect segway into my next topic, the entire advertisement scene of these mobile games.

Now, I am going to go on a little rant. I want to say that I could not ,for the life of me, find any release date of any of the apps mentioned, so Game of War, KOC, and Mobile Strike. So I am basing the fact that I played plenty of KOC before I had ever seen Game Of War anywhere on the app store. So if Game Of War did it first, and I don’t think it did, then please tell me, so I don’t look like a complete retard. 

And by advertisement apps, I am talking about the games that advertise WAY TOO MUCH. The entire thing, all of the crappy advertisements, aren’t going to get people to pay while playing your game, or at least I thought, as the commercials seem to keep coming, but in bigger numbers, too. I have played Game Of War and Mobile Strike both, and they both suck, and they are copies of a game that did it first, even though that one was bad, too. The copies that are trying to get money are worse than the original. How the hell do you do that?

Finally, its the little stuff, like some “free” games being able to cost so much more than simple pay once and play. Any game that offers in-app purchase can easily cost more than any other game on the app store, because you can put as much money you want into said free game just to become better. You need to do things right, sense most games that offer in-app purchase are a kind of pay-to-win. There are a lot of games that do this right, and by that I mean, you can play the game and get really far without spending a single penny. One of the greatest examples of this is the new Pewdiepie tuber simulator, the game that does the you-don’t-need-to-spend-a-single-penny-to-be-good thing.

Well, that was my post to get me back into blogging. I need to get into an actual rhythm for doing this, because I am just not good at remembering to do it.

 

My Favorite Games

I have a large history in gaming, dating back to when I was 6, (That was when I beat my first Video Game) and I have played many games in the 7 years I have been gaming. Though it may not be as big as some other gamers with a collection of games that surpass the 200 mark, which I think is just insane. My steam library is only made up of only 39 games. 39! and I thought that was a big library. I’m getting sidetracked.

As I was saying, I have played quite a few games in my time, but there are ten that stand out as my favorite games of all time. Here is a list of my Favorite video games of all time. (So far)

Number ten: League of legends.

Ooooooh LoL. I used to love you, then I stopped playing you for some reason. I’m gonna stop acting like LoL is a person and more like a video game. LoL is a free to play MOBA (Multi-player online Battle Arena) Where the goal is simple, destroy the enemies Nexus (A giant crystal thing) in the middle of their base.  You do this by teaming up with your team of five and the champion you select. There are over 100 champions to select, each having their own personalities and abilities. Break into their base and win the game. That sounded like an advertisement plug… hmmm…

I don’t know, I’ve spent almost a total of 50 damn hours in this game, and I still have yet to become a cancerous kid that most people are in that game. I don’t know why i’ve played so much of that game, and the same can probably be said about EVERYONE else that plays this toxic game. I don’t have much else to say here.

Number nine: Warframe

With an astounding 31 hours clocked into this game according to steam, Warframe is an online MMO that takes place in… I won’t even try to describe the game. Why try to do that when steam has already done it for you!!!

They were called Tenno. Warriors of blade and gun: masters of the Warframe armor. Those that survived the old war were left drifting among the ruins. Now they are needed once more.

The Grineer, with their vast armies, are spreading throughout the solar system. A call echoes across the stars summoning the Tenno to an ancient place. They summon you.

Allow the Lotus to guide you. She has rescued you from your cryostasis chamber and given you a chance to survive. The Grineer will find you; you must be prepared. The Lotus will teach you the ways of the Warframes and the secrets to unlocking their powers.

Come Tenno, you must join the war.

The game is riddled with almost too many enemies, some easy to kill (Grineer) and some I have a horrible hate for, along with half the other community (*cough* Corpus *Exaggerated Cough*). Even though I don’t play it anymore, and it’s slightly a pay-to-win type of game, I still decided to put this on the list. Play it for yourself. Its fun for a little while.

I like how half these games are gonna be games that I don’t even Play anymore.

Number Eight: Mirrors Edge

So, the only reason why I have Mirrors Edge is because it looked cool, and another Mirrors Edge was coming out, so I wanted to try and beat it by the time the second one came out. Sad thing is, I never did, But I’m planning on it.

This game is an amazing fast passed parkour based game where you play as Faith. In a world where news is very heavily monitored, runners are the way of safe news transportation, with information traveling across the rooftops. Faith is a top grade runner, that just was recommissioned after a long fall that broke her leg or something. After a series of events, Faith’s sister gets murdered, and you’re goal is to figure out who killed your sister. Simple as that, but it’s still not that simple.

Number Seven: Geometry Dash

Again, a game I don’t play anymore, but I game I loved last year. The thing that killed it for me was the 2.0 update, and I had a really good looking level in the making, but I just never got anything done. My goal was to finish clubstep, but that never happened, and I tried to get back into it, but that never happened. This was a short description.

Number Six: The Elder Scrolls V: Skyrim

With Just under 50 hours under my belt, I haven’t played this game as much as the next guy, but I have my fair share of playing it, and I have started getting into speed running the game, which is fun. I haven’t actually finished a speed run, but I’ve gotten pretty far.

This game really hooked me when I figured out that the PC version actually had mods. So I went on a mod spree, downloading mods like Sky UI, The Lookout, and other aesthetic mods.Now I play it now and then, trying to fully get into speed running.

Number Five: Undertale

What do you expect me to say? Its Undertale…

Number 4: Call of Duty – Black Ops 2

This game came out in a simpler time, where movement wasn’t as advanced as borderline rocket science, and the games weren’t as hated. Now, I’m not saying that they weren’t hated completely, but, at that time, Infinite Warfare wasn’t a thing so… Also, fun fact, I have over 2 days spent in this game, so that’s nice.

Number 3: Garry’s Mod.

With over 200 hours of my life clocked into this game, Garry’s mod, or Gmod, is a sandbox game built around the half-life engine. The things you can do in this game are almost infinite, and there is probably something for someone, somewhere in the endless lists of gamemodes, from DarkRP to TTT to Prophunt (The Gamemode where I got my start in Gmod) and with the endless amounts of mods on the steam workshop, pretty much anything, ANYTHING is possible in this game.

Also, in the past 3-4 days, I have put a little over 12 hours into a single DarkRP server. Is that sad? I also have almost 2 days into a prop hunt server that shall not be named for the sake of respect.

Number 2: Undertale

Drum-roll Please *Insert drum-roll, or be awesome and drum-roll on your desk*

Number 1 goes to:

Carmen San Diego and the Secret of the Stolen Drums.

Now, I can here everyone being really confused. What is this game? Why is this you’re number one? EXPLAIN, EXPLAIN, EXTERMINATE!!! Sorry.

This takes my number one because this is the very first game I played and beat, EVER. And its not very easy, either, So when I beat it, I was proud to say the least. And this is such a good game… for the audience it is targeted to. The gameplay is very straight forward and easy to understand, but still supplies plenty of entertainment, especially for my 6,7,8 year old mind that played this game all the time, being the first game I beat 100%. This game holds a lot of firsts for me…

Yes, the game has its flaws, like some of the educational elements, but it’s Carmen San Diego, so it has to be educational one way or another. And this game is also the game that got me and my brother into flags. We have this weird hobby where we can name pretty much any flag shown to us, Im not so good at it, but my brother is a walking flag encyclopedia. It’s creepy, but also funny.

Anyway… another flaw of this game is some of the layout of the levels, sometimes being really hard to figure out, and there were multiple occasions where both me AND my dad got lost and confused on one of the levels of the game.

But, looking back on it, this game is REALLY easy, but it is still fun, though tedious to complete sometimes, especially 100%, it still is really fun, especially at the bosses, no matter how straight forward. (Also, side note, the three bosses in the game are actually really good, and the game gives NO hints on how to defeat them, and they are actually really hard to figure out how to damage them.)

 

Anyways, I might make a full on review of that game later. I just need to play it again, but I need to get a new memory card for my gamecube before I do that, cause I lost my first one, and that has the game I beat 100% on… *sigh*

No Mans Sky: My Excitement

So, Currently, I had the Idea of Longer posts happen Thursday, and the shorter, ranty posts will happen Sunday. So, that’s that. This will be a more ranty posts.

So, in my Battlefield vs COD Post (Which got a LOT of support, so thank you)  I mentioned the game “No Man’s Sky” a new game that has a lot of hype surrounding it. And now that there is a week left about until the game comes out, I thought I would share my thoughts on this heavenly game.

My thoughts on this beauty of a game…. I AM SO EXCITED!!!! This game… I have been excited for this game since it was announced. So, this game mainly reminds me of the book “Ready Player One”. In that book, there was a VR game called “The Oasis”, a giant galaxy with thousands of planets with 27 different sectors. No Mans Sky is a game with hundreds of thousands of planets with hundreds of galaxies to explore. Each planet is supposed to have it’s own unique ecosystem and all that stuff… but the great part about this game is you can explore it all!

I was reading another post about this game, and they said that there are two types of playstyles: Discover planets, or discover the planets and all the plants and animals on said Planet. And I’ve heard that you can name all of the species and planets you find, which seems like a good Idea, but also may be a really bad Idea, because the internet is the internet, and things can go south far too quickly. (This Video Explains it Far too well. Here)

All planets and Galaxies are procedural generated, and the game looks beautiful as well. To me, it looks slightly cartoony, and not entirely realistic, but it may just be the alien feel they are going for. Who knows. Just look up the three IGN Firsts on the game, it looks amazing. Truly, truly amazing.

Now, I will be giving the info I got from the IGN Eighteen Minutes of gameplay from No Mans Sky as info for this post. Go Check out the Video here. Its very entertaining and interesting.

Now, the discovery system. So, when you see an animal or plant that is new and you think hasn’t been discovered, you can scan it, and you will discover it. Now, after you expedition across the planet, you can find a beacon, where you can upload your discoveries, name them, and you can get some money from doing so. Which seems just really cool. And I’m guessing that you use the money to upgrade your gear, buy new ships, and new weapons. I’m guessing that there are a lot of hostile creatures and animals, or maybe even plants. Hostile plants that track you down and kill you? Maybe? Or would that not be a plant? Hmm….

Now, there are some hostile creatures that will attack you without any reasoning, except for the fact that they want food, and they want to try your exotic meat. Now, whatever you do, try not to kill the creatures. If you kill an animal on a planet that is already discovered, then a “Sentinal” will come to you. If you kill one off, then your wanted level will go up. Now, the guys in the video compare this to GTA, and it is very similar, but it’s on a galactic level. If you want to get your wanted level to go down, then you can just fly off into space and they will just forget about you. Which is a nice feature.

Now, if you die from a situation involving the sentenials that escalated from shooting a goat in the feet, then the resources that you haven’t stored and the discoveries that you haven’t logged into a beacon will go away, and you will have to gather once again.

There also is a system of mining and gathering resources. Now in the demo, there was only one example of the guy getting resources, and that was from shooting these crystals. Now, you can combine these elements and minerals to get stronger alloys, that will most likely be integrated into some sort of crafting system, or you can just sell them for even more money. (I see inflation being a thing in this games economy. Economics WOO)

Now after this video, a cool mechanic that he mentioned was the trading system, and to get rich, you don’t even need to explore the planets. You can just start your own monopoly and just get rich from buying low, selling high, and just starting a simulation of a galactic business. Which seems really cool.

Those are some of the mechanics and features of the new game, No Man’s Sky. I am SOOOO excited for this game, and I am definitely getting it on steam the day it comes out. That is going to be my early birthday present.

So, hopefully you guys are just as excited for this game just as much as I am, and it will be interesting to see how this game turns out. In the meantime, I’m going to work on Thursdays post. So, see you guys Thursday. Tatakai, out!

The Idea I’ve Had

Like I said in the welcome post, I don’t want this blog to be just Gaming and Stuff, so this will be different just so I get a feel of what it feels like to wright about things other than gaming.

So, right now as this post is being written, it is the summer after 6th grade, and I go back to school in 2 weeks. And this reminds me of one of the last projects we had during the 6th grade. It was a language arts assignment and I actually had a LOT of fun with it.

Context, for a novel study we just finished “The Westing Game” a mystery novel written my Ellen Raskin, and it was a really good book, I must admit. And I’m not the kind of person to enjoy the mystery genre. So the assignment after we finished the book was “Create a Mystery.” it was as vague as that. There weren’t many rules or limits, make a story if you wanted, or do something unique. And I chose the latter. This is what I came up with. I am actually proud of my work, even though this was never finished.

So, the first section was my pen name, “Solitude” welcoming you to the “Morgan Game”, a game made for the kids in my team. How my school works is each grade is split up into teams, and Morgan was one of them. Here is the first part:

I.) Welcome, players. You have stumbled into my game I see. Well, let’s get straight into it. This is going to be fun.

II.) Let’s start with the rules and the details:

-Be independent

-There are members of the “Council”. If you find their Identity, then you get a section of the final clue.

-All Clues lead to people in the Morgan Pod. You may know these people, you may not. But you still play the game the same as people in the Morgan pod. But you have to find a way to do it yourself.

 

III.) Finally, you may know my identity, you may not. But that information is not important. I am the game maker, and I make the game. I am not important to the game, and I do no harm.
IIII.) Epiphany is upon you. Good luck players!

-Solitude

Vexento

Bob Ross

So, you probably are a little confused. Well, for one, those last to names are clues. The solution?

All of the clues lead to “Council Members”, a group of kids on my team that would give a clue to the answer. So both clues lead to a name that of a kid on the team. Vexento is a Norwegian music producer. This one is easy. On Vexento’s soundcloud, the info says that his same is “Alexander” which can be also “Alex”. We had multiple Alex’s on the team, but only one would give the correct thing..

Next, Bob Ross. Bob Ross has his famous saying “Happy Little Trees”. Tree. One of the kids nickname is “Tree”, his name is Josh. Go to Josh, he the clue.

If you turned into the correct Alex, you would be given a Helping ticket, pretty much the only chance of a hint in this hunt.

Clue received from Josh: “Tickle Me”

After doing that, you then would get the next part of the Statement:

Eye 1 and O 0,

The key endure to what you need.

What has one man settled that many still dream?

“Epiphany is upon you”

Now you’ll need it more than ever.

 

A report regarding an act very Extrardinary

The 2nd result appears

The answer is near at hand,

“Epiphany is Upon you”

Now you’ll need it more than ever.

 

Myself have had help of established puzzleers,

So, o’ take my help,acknowledge :

An established puzzleers, The last 2 characters,

Is where thy may start.

 

Then, Find the next three, then pass the next.

Then continue, stop at the followed Null.

And there you have the first part.

 

Next, I’d cut the quote, and pass I,

And do what was done,

When passed the one

Not fitting with less than the rest.

 

Thos shall be where my help recedes,

But don’t be in stress.

The one last clue you need,

Is in what most thy read

But never the thing that leads.

 

101110
-Solitude

Ill just copy and Paste my solution from my school document:

This one is clearly harder than the first, so let’s get into the explanation.

“Epiphany is upon you” is the message that appeared before you started the legendary Cicada “Online Goose chase” As some people describe it as. The full quote was  “Epiphany is upon you. Your Pilgrimage has Begun. Enlightenment awaits.” Signed the mysterious creator, 3301. This is the starting point. Sense it is in quotes, put that into google, and it immediately spits out an article interviewing a man that “Solved the Cicada”.

O’s in the article translate into 0, and I’s translate into 1’s. Follow the Scripts cryptic directions, and put what you find into a binary translator. The first letter you get is “N” Then you get a 0 and a 1, and that is where it cuts off. Well, Follow the rule in the poem with the poem, and continue from there. Then you will finish the second letter, “A”

Follow everything once more, and the word will be nathan. Any nathan on the team will do. I am also generous to give the last few digits, because I ran out of room in the script.

Clues Received: Pickle Me

NEXT

If you are reading this, then I’m thoroughly impressed. You got passed the script. You may be proud of yourself. I know I’m proud of you. But the final, and most difficult, challenge awaits you. “Enlightenment Awaits.” As 3301 would say.

Here is a list of characters that live in fiction:

Lissandra, Morgana, Jhin and Kassadin

My only hint is this,

Your past thinking will help you solve this list.

-Solitude

Solution:

This is easily the hardest challenge, and that was my intention. So let’ get right into solving!!!

 

All names listed are from a game called “League of Legends”, and that game involves a lot of numbers. So, let’s break things down.

Let’s start with Lissandra, the Ice queen. What I’m looking for here is their stats from level 1-18. Here is Lissandra’s stats, levels 1-18 without items:

 

Health: 506 – 1934    AD: 51 – 96    Health Regen: 6.9 – 16.3    

Attack Speed: 0.625 ( +0% – 23.1%)    Mana: 304 – 1154    Armour: 20.2 – 83.1   

Mana Regen.: 5.7 – 12.5    Magic Resist: 30    Ranged: 550    Movement Speed: 325

 

Numbers can be annoying to deal with. But you don’t know what to do with the numbers, right? Well, we have a source. Alex. If we called out the correct alex, then you got the helping clue. And this is where it is supposed to be used. (That rhymed) All you do is find the ones and zeros, and find any subtraction problems that equal 1 or 0 in a single section. So there are way less combos. And Alex will give you the correct orientation.

So, for Liss, we have: 0,1,1,1,0,1,0,1,1,0,1,1,0,0, then 1,1,1,1,0,0,1,1,1,1,0,1,1,0,0,0,1,1,1,1,0,1,0,and the final 1.

24 1’s

14 Zeros

Give those to Alex, and then you get them unscrambled, with another tid bit:

Solitude isn’t going to do the tedious. Not all digits are going to be used.

All the other champions are red herrings, except for one. And then he is saying that not all of the digits you get will get to be used. I’m not that good of a Puzzler.
Well, after this, the code leads to Ewan, but he isn’t the final council member. He just leads to the final member. Give Ewan the Evidence, and He hands you a poem:

 

You have found the first guid,

And to the rules you have abide,

But you still are far from your goal

So don’t get too excited

You still have 2 more to go

 

 

There can be two

Inside of one

One could be normal

Another could be insane

What am I?

 

jA0ECQMCOjuwO8/D236+0sBgAYancOEeqmLGeeLs5I7DQ13qSx1hIvm5+FMjCS+Q

e2bAZm33xarogfCc0ZktSEahSwNaIeAO8ZSf1lWBCmpQQGjKCoNwATQfe78/ZXR1

y28bGyQ0jX4357xkU8pAsuQc5xp+iYK2iZuCoQZPiAnR3VsmvcAGFn4DsI1Y5oT3

sleZtLxxnyvgydsMb9vVIadU92/y4KnfrjexAk1JrswMOq4BtgezKpF/OqTFGtZ+

9sSJ/rXD2TNd01fkfdbegE+yMoW9960ApvSvgtPC3QGIDBhXGo4yd0QcpZ8DZAPK

+WFbYV974W7DnyeMya6K4NgYfLGy6LPuGZ/g51PubMd5xeM+/3zS4MbbPrn/IuaL

ySs6HxQs3XnMHM82MrXFD5aW

=woVf

Decrypt me with “Encrypt it”

 

If you enter it into the program and enter the password “schizophrenia” then you would get a little message, and sadly, that’s as far as I got. I may revamp this entire thing, I don’t know. I just know that I’m really proud of how far I got and how it turned out. It’s difficulty is insanely high, and that was my intention. I may continue it, I may not. I wanted to get this somewhere out there, and this seemed like a good opportunity to do it.